History
The history of a repeated game at period is the set of all possible actions taken by all players at times . Formally, the history of a repeated game at time given the strategy profile of every stage game at can be expressed as
Note! is simply , since there is nothing occurring before stage of the game.
The history of period
Properties
At period , the set specifies actions.
Example
Infinitely Repeated Prisoner's Dilemma
Consider again the infinitely repeated Prisoner’s Dilemma of two players. At , there is no history, so . However, at , players can play the strategies . As such, the history at is . Then, at , players can again play the strategies . This leads to
specifying a complete history of all possible paths of play up to .