History

The history of a repeated game at period is the set of all possible actions taken by all players at times . Formally, the history of a repeated game at time given the strategy profile of every stage game at can be expressed as

Note! is simply , since there is nothing occurring before stage of the game.

The history of period

Properties

At period , the set specifies actions.

Example

Infinitely Repeated Prisoner's Dilemma

Consider again the infinitely repeated Prisoner’s Dilemma of two players. At , there is no history, so . However, at , players can play the strategies . As such, the history at is . Then, at , players can again play the strategies . This leads to

specifying a complete history of all possible paths of play up to .